> ## Documentation Index
> Fetch the complete documentation index at: https://nexusgamesinc.mintlify.site/llms.txt
> Use this file to discover all available pages before exploring further.

# Locking Cards

> Lorem ipsum

export const InlineIcon = ({name, alt}) => <img src={`/images/icons/${name}.svg`} alt={alt || name} style={{
  display: "inline-block",
  verticalAlign: "middle",
  width: "24px",
  height: "24px",
  lineHeight: "1em"
}} />;

Constants can be locked to create some outcome.
Locking means a constant can't be used until the
player’s next refresh step, unless unlocked.

Locked cards are unlocked during each player's refresh step,
becoming available to lock again.
Anomalies are typically locked to make energy.

Agents are typically locked to attack.
All constants can have skills that require them to be
locked as part of its activation cost.

<CardGroup cols={2}>
  <Card
    title="Lock"
    icon={
<img
  src="/images/icons/dark.svg"
  alt="Lock symbol"
  width="24"
  height="24"
/>
}
  >
    The lock symbol indicates when you need to lock a constant.
  </Card>

  <Card
    title="Unlock"
    icon={
<img
  src="/images/icons/dark.svg"
  alt="Unlock symbol"
  width="24"
  height="24"
/>
}
  >
    The unlock symbol indicates when you can unlock a constant.
  </Card>
</CardGroup>
