> ## Documentation Index
> Fetch the complete documentation index at: https://nexusgamesinc.mintlify.site/llms.txt
> Use this file to discover all available pages before exploring further.

# Keyword Skills

> Common skills have their own name

Keywords are common skills that are given a word as a shorthand.
Each keyword has an explainer text that explains what it does.
The following are examples of keywords of each skill type:

### Persistent keywords

<CardGroup cols={3}>
  <Card title="Evasion" icon="anchor" color="#3b82f6">
    Can only be defended by agents with evasion or intercept.
  </Card>

  <Card title="Secure" icon="anchor" color="#3b82f6">
    Does not lock when attacking.
  </Card>

  <Card title="Ready" icon="anchor" color="#3b82f6">
    Can lock the turn it arrives.
  </Card>
</CardGroup>

### Reactive keywords

<CardGroup cols={3}>
  <Card title="Transfer" icon="bell-ring" color="#f97316">
    When this deals damage to an agent in a biome, the friendly sector there
    gains that much durability.
  </Card>

  <Card title="Initiate" icon="bell-ring" color="#f97316">
    Reacts when this unit attacks.
  </Card>

  <Card title="Deploy" icon="bell-ring" color="#f97316">
    Reacts when this arrives.
  </Card>
</CardGroup>

### Activated keywords

<CardGroup cols={3}>
  <Card title="Overclock" icon="megaphone" color="#10b981">
    Temporarily, increase the speed of a function or skill by N.
  </Card>

  <Card title="Global" icon="megaphone" color="#10b981">
    You may pay this extra cost to remove all scope limits from this card.
  </Card>

  <Card title="Shift" icon="megaphone" color="#10b981">
    This unit switches reach.
  </Card>
</CardGroup>

<Note>
  To better understand these effects, review the Nullshapers TCG's glossary.
</Note>
