> ## Documentation Index
> Fetch the complete documentation index at: https://nexusgamesinc.mintlify.site/llms.txt
> Use this file to discover all available pages before exploring further.

# Ending the Game

> Lorem ipsum

Games in Nullshapers ends when a player wins enough matches:

* For best-of-one (Bo1), it's when a player wins the match.
* For best-of-three (Bo3), it's when a player wins two matches.

Players win matches by achieving win conditions once all actions in the queue has executed.

### Victory conditions

<CardGroup cols={2}>
  <Card title="Conquest">
    \-- When a sector takes damage, it loses that much durability.

    \-- Sectors can take damage when:

    \-- -- Attacked by agents.

    \-- -- Affected by events.

    \-- -- Affected by skills.

    \-- Cards and skills can make sectors take damage or lose durability.

    \-- If any of the player's sectors losing durability brings that sectors durability to zero or less, they lose the sector.
  </Card>

  <Card title="Domination">
    \-- Some cards literally state that a player:

    \-- -- Wins or loses a sector.

    \-- -- Wins or loses the match.

    \-- Such effects typically either:

    \-- -- Require some conditions to be met.

    \-- -- Come at a high price or punishment.
  </Card>

  <Card title="Collapse">
    If a player is unable to draw a card from their deck, they pick a biome. Then they lose that biome.
  </Card>

  <Card title="Conceding">
    \-- A player may concede the current match or the entire game at any point.

    \-- If a player concdes the current match, they lose that match.

    \-- -- If it's a Bo3 game and they already lost a match, the lose the game.

    \-- If a player concedes the entire game, they lose the game.
  </Card>
</CardGroup>
